In SWTOR’s latest update 6.3.2, it mainly provides bug fixes and some
important game changes, such as the removal of the master loot system
and the addition of the guild flagship hook. But a very interesting
change is that if the players have completed every new major narrative
mission so far, then his character must undergo a new scene. This novel
change is likely to attract players to buy SWTOR Credits.
After
updating the game to 6.3.2, players will see the “Whispers in the
Force” mission when they log in to the game. BioWare’s incremental
patches rarely contain story elements, so this is also the interesting
part of this update for players. The new game content always stimulates
players to buy SWTOR Money.
When the updated label contains
multiple points, it should not contain a story. What players get in
6.3.2 is not exactly a story, but it is worth mentioning. Because of
these interesting little clips, players can experience the unique charm
of Star Wars The Old Republic, besides the compact main storyline.
Replaying the SWTOR story will make players love this game more and
willing to buy SWTOR Money.
If
players have not noticed these improvements in the visual presentation,
they can view any opening animation of any SWTOR course. Comparing them
with the video before patch 5.2, you can clearly see the difference.
For BioWare, it is very necessary to continuously improve the quality of
the game. Because only good games can always attract players to buy
SWTOR Credits.
The Wall