This could refer to RS3 which I would not recommend in the years between 2009 and 2011. It was no longer worth it to
RS Gold me once EoC was introduced and if it didn't, then with OSRS it would not even even be thought of. There's OSRS mobile which would've made a difference in the past, and is still making a tiny difference for me when I'm doing things from my pc. This is because I don't see a mobile device even an appropriate platform for an MMO.
The screen is small and actions are made using thumbs to press and slide across a membrane of plastic which is different from mice and keys made of plastic at a pc where most all other MMOs are considered. OR, there is OSRS which is being discussed on its subreddit , which to us is the best version. There's also an argument on an increase in the medium the game plays in. It's about which client one is using. What would the question paradigm be the same even if no mods for clients were permitted? These are my opinion of the most contributing factors to the nowadays appeal for OSRS.
This game doesn't require a lot of resources so I can play on a potato and still have fun creating different content. It is also possible to use third party clients and run the game with better graphics capabilities and all the other features the official client doesn't offer. The community is established and has been around for a long time and they know what it used to look like and how it's gotten better and worse over the years. What was what made RuneScape an MMORPG to me was the trading on Varrock West Bank and the clan warfare. Nostalgia. There are plenty of resources outside that you could use in tandem with gameplay since anyone who is playing at first may struggle to understand it. The combat is simple to master and leads to a higher ceiling.
The final stage is loot and items. Players have all the space in their bank they will ever require. With the recent changes to the engine was updated to make room for more spaces player has always had access to a large amount of space to store their items right after the tutorial. The inventory space capacity has not changed, and is not required to be changed. The sign of dedication could be demonstrated through items that the player has collected, such as other equipment obtained through quests, abilities, collections and other challenges. Fashion. These aspects are obviously considered among other MMOs and honestly when I tried to put forth why I considered the game 15 years ago it'd be the system for improving your skills on top off all this other related stuff. At present, I'm just trying to go to
rs account the top and test some other items that are powerful as I go. Take this response however you like.